The Georgia Tech Library in collaboration with C21U, OIT and CTL is developing initiatives focused on the use of XR (Mixed Reality) technologies.
Developing Extended Reality (XR) Initiatives.
Equipment:
Through Tech Fee funding, a collection of twenty-five Meta Quest 3 headsets is available for long term check out (up to a month), in sets, for class activities, research, events, and testing. Priority is given to course and research activities where faculty, staff, and grad students make requests by the second week of each semester.
Available uses:
- In class activities
- Course projects
- Research project testing
- Events
- Interactive Exhibits
Technology Specs & Policies
Core Hardware
- Internal Storage: 512GB flash memory
- Processor: Qualcomm Snapdragon XR2 Gen 2 octa-core
- RAM: 8GB LPDDR5
- Display Type: Dual 2064 x 2208 RGB-stripe LCD panels per eye
- Refresh Rate: 90Hz, 120Hz selectable
- Lenses: Pancake optics; custom dual-element, improved edge-to-edge clarity
- Field of View: Approx. 110° horizontal
Visual and Audio
- Resolution per Eye: 2064 x 2208 ("4K+ Infinite Display")
- Spatial Audio: Integrated stereo speakers, improved sound, microphone, 3.5mm jack
- Mixed Reality: Full-color passthrough (2x 4MP RGB cameras + IR depth projector)
Tracking and Controllers
- Sensors/Cameras: 4 IR tracking cameras (positional and controller tracking), color passthrough, IR depth sensor
- Tracking: Inside-out 6DoF, hand tracking, controller IR LED tracking, body tracking API support
- Controllers: Meta Quest Touch Plus controllers, TruTouch haptics, AA battery powered
Battery and Connectivity
- Battery Life: 2–3 hours, rechargeable via USB-C
- Connectivity: Wi-Fi 6E, Bluetooth 5.2, USB-C
- PC VR Support: Wired/wireless PC VR via Link cable or Air Link
Comfort & Accessories
- Weight: Approx. 515g
- Adjustability: IPD wheel adjustment (53–75 mm); supports glasses with included spacer
- Design: Slim visor, improved balanced comfort, customizable straps
- Please fill out this form before checking out equipment from Library Gadgets. Priority is given to requests that require assistance from the XR team and those made by the 2nd week of the semester.
- After filling out the form, instructions will be sent to you for reserving and picking up equipment if applicable. Equipment must be reserved a minimum of 7 days prior to time of need. If assistance from the XR team is required, please allow ample time for planning and consulting, in addition to the 7-day lead time for equipment access.
- Two Double AA batteries are required for the controllers on each headset
- Priority is given to requests made by the second week of each semester and those requiring assistance
Class Spotlight
Shakespeare-VR in the Composition Classroom
Students in Composition II courses at Georgia Tech learn
communication skills through a multimodal or WOVEN (Written, Oral,
Visual, Electronic, and Nonverbal) approach. Expert
researchers Meryem Yilmaz Soylu, Jeonghyun Lee, and Manuni Dhruv
(C21U) collaborated with Emerging Technologies Librarian, Alison
Valk, and WCP Brittain Fellow, Kelly Williams, to investigate (1) the
impact of VR on student engagement, and (2) how multisensory,
immersive VR experiences impact students’ rhetorical awareness.
Learn More
Partners
Are you an instructor wanting to experiment with these technologies?
Not sure where to start? The campus XR working group provides guidance and assistance in developing educational activities with XR technologies. Please fill out the following form providing more information on your needs: